It’s not impressing me all that much so far.
It’s a Facebook application. And as such, it really wants me to spam the fact that I am playing it to everyone on my friends list. Which I don’t really feel like doing. I guess it’s nice that it asks, at least.
Honestly, at first I considered not even playing the game, since I have a (well-known) hatred of Fourth Edition D&D. But then I realized – playing it as a computer game is what Fourth Edition was made for. I mean, it’s just a glorified pen-and-paper MMORPG. So a facebook app should be perfect, right? Well, it’s pretty much just reading and waiting. In fact, I am so bored with the game that I wound up writing a blog post about it. I had no idea that it was going to force me to wait 5-12 minutes between each phase of the “Adventure”, which so far has been descriptions printing out on the screen. Push a button, read two sentences, see a die roll, lose some HP. Rinse, repeat. Not much in the way of action, there. I can’t even conceive of the thought process behind the forced waiting between descriptions, at least not of the magnitude we are talking about. It’s like time sinks in the (old) online games – keep the players busy to keep them from running out of content.
I guess I was presented with one decision: what two (two!) potions to bring with me. Not that they make the choice very clear; I started with two potions, and was allowed to pick two potions, and the screen showed two potions. But I didn’t apparently pick any, cause I thought they were already selected. So I had no potions for the entire adventure. Suck.
Also, I’m a damn ranger. An elf ranger. With 400 gold. Would it kill them to let me buy a bow? Or even a sword? Starting with a “rusty dagger” and 400 gold is just… dumb.
So what did I learn? This game isn’t much of a game, and yeah, it is something I can play at work. Also, still waiting.