To: Starcraft Fans
From: Blizzard Entertainment
Subject: FUCK YOU
http://www.gamespot.com/news/6212765.html
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As someone who is planning a Starcraft I LAN party this weekend, I think it’s safe to say that this is total bullshit. I couldn’t care less about “achievements” or “stat-tracking”. I seriously don’t want “advanced communications options”. I don’t want to talk to the mouth-breathing pig-fuckers who populate Battle.net. Here’s a communication option for you - have your friends in the same god-damn room!
Playing on Battle.net sucks. It has always sucked. I have never once had any use for it. But I’m sure it will be a “quality multiplayer experience” to have all eight people sending game information along a single shared internet connection. Nope, no lag possible there, guys!
Starcraft is not World of Warcraft. The best thing about Starcraft was LAN play. I am sick and tired of losing game playability to the phantom of “piracy”. Let’s get some things straight:
- Most people who pirate games are not going to pony up money just because you made your game harder to pirate. If they don’t get a pirated copy, they aren’t going to get any copy.
- This game will be pirated. Dropping LAN play isn’t going to stop that.
- Overbearing measures in the name of “anti-piracy”, especially when they reduce the playability of the game, are counter-productive. I am going to have to wait for someone to crack a copy of this game so I can play it multiplayer. I have no interest in playing through the shit-hole that is Battle.net. So, I have no incentive to purchase the game until there is a multiplayer crack; if there never is a multiplayer crack, I won’t be purchasing the game. Do they really think that the lost sales from treating their customers as criminals will make up for whatever magic number they believe they are saving from slowing down pirates?
This could be the single most stupid game design decision since Dungeon Lords was released to the public.